
Results-driven game developer with over 7 years of experience in game development. Progressing from a Unity game developer to a principal software engineer and now a technical lead at GameDistrict. Honed skills in various game categories, including hyper-casual, arcade, shooting, fighting, simulation, and racing. Proficient in implementing leaderboards, achievements, and ad mediation using platforms like AppLovin Max, IronSource, and Google Ads. Experienced with GameAnalytics, Firebase, AppsFlyer, and in-app purchases. Looking forward to expanding expertise in VR and AR technologies to enhance the gaming experience.
Artificial Intelligence
Game Optimization
Problem Solving
Project Management
Quality Assurance
Release Management
Teamwork
Technical Support
Unity 3D
Project leadership
Project management
Version control