Summary
Overview
Work History
Education
Skills
LANGUAGES
Timeline
Hi, I’m

MUHAMMAD USAMA NAWAZ

Lahore
MUHAMMAD USAMA NAWAZ

Summary

3D Game Artist with 5+ years of experience creating stylized and realistic props, modular environments, and cinematic-quality assets for real-time engines. Proficient in Blender, Substance Painter, Unreal Engine 5, and Marmoset Toolbag. Contributed to AAA titles including Call of Duty: Cold War, The Last of Us Part II, Far Cry 6, and Control via outsourcing partnerships. Known for delivering visually rich, optimized assets with precision, consistency, and strong storytelling intent.

Overview

4
years of professional experience

Work History

ONSTAK STUDIO

3D Game Artist
05.2025 - Current

Job overview

  • Lead 3D environment and prop asset production for enterprise-level projects, including industrial digital twins and IoT-enabled scenes.
  • Improved asset modularity, reducing environment build time by 20%.
  • Created high-fidelity hard-surface and organic assets optimized for NVIDIA Omniverse & real-time applications.

AAA Projects via Outsourcing

Contributed production assets through outsourcing for
01.2022 - Current

Job overview

  • Company Overview: (Uncredited)
  • Call of Duty: Cold War
  • The Last of Us Part II
  • Control (Remedy Entertainment)
  • Far Cry 6

FIVERR

3D Game Artist
05.2022 - 10.2024

Job overview

  • Designed and produced 500+ props, environment kits, and vehicle models for various platforms (games, VR, 3D print).
  • Adapted to PBR workflows and technical demands from international partners.
  • Achieved consistently high client ratings and repeat engagements.

NARSUN STUDIOS

3D Environment Artist
06.2023 - 06.2024

Job overview

  • Developed modular UE5-ready environments and props across stylized and realistic styles.
  • Delivered cinematic-quality scene dressing with strong narrative cohesion.

Education

SUPERIOR COLLEGE

FSC from Math, physics and chemistry

University Overview

INSTITUTE FOR ART AND CULTURE

Bachelor of Arts from Game design and animation
01.2023

University Overview

Skills

  • 3D Modeling (Blender, ZBrush)
  • Texturing & Lookdev (Substance Painter)
  • Game-Ready Assets (Low/High Poly, LODs, Texel Density)
  • Trim Sheet & Modular Workflow
  • Environment Design & Prop Set Dressing
  • Unreal Engine 5 (Scene Assembly, Lighting)
  • UV Mapping, Optimization, Environment Design
  • Baking & Rendering

LANGUAGES

ENGLISH
URDU

Timeline

3D Game Artist
ONSTAK STUDIO
05.2025 - Current
3D Environment Artist
NARSUN STUDIOS
06.2023 - 06.2024
3D Game Artist
FIVERR
05.2022 - 10.2024
Contributed production assets through outsourcing for
AAA Projects via Outsourcing
01.2022 - Current
INSTITUTE FOR ART AND CULTURE
Bachelor of Arts from Game design and animation
SUPERIOR COLLEGE
FSC from Math, physics and chemistry
MUHAMMAD USAMA NAWAZ