Blender


Experienced 3D Artist & Data Processing Specialist with 7+ years in the creation of game-ready assets and real-time production pipelines. Contributed to the high-quality Megascans library at Epic Games / Quixel through large-scale scan data processing, photogrammetry, and asset pipeline optimization.
Managed and processed 3000+ assets, ensuring production-ready delivery with consistent quality. Skilled in 3D modeling, texturing, and environment design, 3D software and data management tools to streamline workflows from capture to final integration in real-time projects.
3D Asset Creation
Environment Art
Game-Ready Assets
PBR Textures & Materials
Asset Optimization
Asset Management
Production Coordination
Project Management Fundamentals by Learnerbly (via Solara LMS)
Blender
Zbrush
Substance Painter
Photoshop
Unreal Engine
Reality Scan
Lightroom
XNormal
Marmoset Toolbag
Cloud Compare
Microsoft Excel
Project Management Fundamentals by Learnerbly (via Solara LMS)