
Passionate and results-driven Game Developer with extensive experience in Unity and front-end technologies, specializing in PC, Mobile, Console, and AI-driven interactive games. Skilled in architecting scalable systems, crafting engaging gameplay mechanics, and integrating advanced technologies such as AI chatbots, real-time communication, and backend APIs. Adept at leading teams, optimizing performance, and delivering immersive, high-quality user experiences across Android, iOS, and Web platforms. Committed to contributing creativity, technical excellence, and leadership to innovative gaming and interactive software projects.
AI Game Developer | Interactive Learning Game (Multilingual, AI-Driven)
Developed an interactive, multilingual learning game featuring advanced AI-driven educational mechanics and virtual tutor NPCs. Integrated OpenAI Whisper for speech-to-text, LLMs for conversational logic, Eleven Labs for voice synthesis, and real-time lip-sync for lifelike character interactions. Collaborated with AI engineers, designers, and educators to deliver immersive and engaging learning experiences in Unity.
My Role in this Project:
Created the base architecture using Observer, Singleton, and Delegate/Event-driven design patterns to ensure scalability and modular communication across systems.
Implemented APIs and developed AI-powered conversational NPC chatbots, enabling dynamic and natural player interactions.
Designed and integrated interactive mini-quizzes, creative learning tasks, and educational mini-games to boost engagement and knowledge retention.
Handled localization of Unity text and voice across multiple languages, ensuring seamless multilingual gameplay and accessibility.
Key Projects & Contributions
Prize Miner (Unity + React.js + Web API)
A strategic prize-digging game where users explore multi-layer maps to uncover rewards, earn in-game currency, and compete globally.
Legends of Bezogia (Unity + Docker + AWS)
An MMORPG (Massive Multiplayer Online Role-Playing Game) deployed on Android, iOS, Steam, PC, and the Epic Store.
Treasure Hunt Game (Unity)
A multi-platform adventure puzzle game designed for Android and iOS, recognized for deep gameplay and user engagement.
Leo AI (React Native + Redux + Agora SDK + Socket.io)
An AI-powered legal assistant app offering real-time video consultation and conversational chatbot support.
Legal AI Web Client (React.js + TypeScript)
A lightweight web version of the Leo AI assistant designed for accessibility and subscription-based access.
WCLA AR/VR Project (ZapWorks + Unity)
An AR/VR experience showcasing 3D historical sites of Lahore, blending technology and culture.
Lead Game Developer | Softik Technologies
Developed a third-person, multiplayer zombie-shooter during the NFT / Web3 boom, integrating blockchain features and dynamic server-delivered content. Implemented wallet and payment integrations and a streaming patch system to deliver multiplayer and story scenes from cloud servers.
My Role in this Project:
Lead Game Developer | Tech Ving
Developed and published multiple 3D simulation, racing, and open-world games for Android and iOS, achieving millions of downloads on Google Play Store and App Store. Focused on high-performance gameplay systems, optimized physics, and engaging player experiences across diverse genres including driving, construction, adventure, and simulation.
My Role in this Project:
Published Games:
Contributed to the development of multiple simulation, racing, and bus parking games for Android and iOS, focusing on realistic physics, smooth controls, and engaging gameplay loops.
Collaborated with senior developers and designers to refine vehicle dynamics, level design, and player progression systems to enhance overall user experience and retention.
Assisted in optimizing game performance across mobile devices through efficient asset management, light baking, and physics optimization.
My Role in this Project:
Developed and maintained desktop applications using the .NET Framework, focusing on business automation, data management, and reporting solutions.
Collaborated with cross-functional teams to gather requirements, design system architecture, and implement user-friendly interfaces aligned with client needs.
Worked on optimizing database interactions and improving overall application performance through efficient coding practices and modular design.
My Role in this Project:
Unity 3d