Summary
Overview
Work History
Education
Skills
Accomplishments
Interests
Timeline
Generic

MUHAMMAD DANISH

Mobile Games And Apps Developer
Lahore

Summary

Passionate and results-driven Game Developer with extensive experience in Unity and front-end technologies, specializing in PC, Mobile, Console, and AI-driven interactive games. Skilled in architecting scalable systems, crafting engaging gameplay mechanics, and integrating advanced technologies such as AI chatbots, real-time communication, and backend APIs. Adept at leading teams, optimizing performance, and delivering immersive, high-quality user experiences across Android, iOS, and Web platforms. Committed to contributing creativity, technical excellence, and leadership to innovative gaming and interactive software projects.

Overview

13
13
years of professional experience
3
3
Languages

Work History

Sr. Unity Games Developer

ArgonTeq Inc
07.2025 - Current

AI Game Developer | Interactive Learning Game (Multilingual, AI-Driven)
Developed an interactive, multilingual learning game featuring advanced AI-driven educational mechanics and virtual tutor NPCs. Integrated OpenAI Whisper for speech-to-text, LLMs for conversational logic, Eleven Labs for voice synthesis, and real-time lip-sync for lifelike character interactions. Collaborated with AI engineers, designers, and educators to deliver immersive and engaging learning experiences in Unity.

My Role in this Project:
Created the base architecture using Observer, Singleton, and Delegate/Event-driven design patterns to ensure scalability and modular communication across systems.
Implemented APIs and developed AI-powered conversational NPC chatbots, enabling dynamic and natural player interactions.
Designed and integrated interactive mini-quizzes, creative learning tasks, and educational mini-games to boost engagement and knowledge retention.
Handled localization of Unity text and voice across multiple languages, ensuring seamless multilingual gameplay and accessibility.

Sr. Game Developer

Software Alliance
01.2023 - 07.2025

Key Projects & Contributions

Prize Miner (Unity + React.js + Web API)
A strategic prize-digging game where users explore multi-layer maps to uncover rewards, earn in-game currency, and compete globally.

  • Led the frontend and Unity development, creating a dynamic four-layer grid system synced with real-time data from a custom-built web API.
  • Developed the admin web portal using React.js, enabling admins to create and modify maps, prizes, and layers that directly reflected in the mobile app.
  • Implemented state management and optimized rendering to ensure smooth gameplay integration and responsive UI performance.
  • Collaborated with designers and backend engineers to enhance UX and streamline content updates.

Legends of Bezogia (Unity + Docker + AWS)
An MMORPG (Massive Multiplayer Online Role-Playing Game) deployed on Android, iOS, Steam, PC, and the Epic Store.

  • Managed the game’s final rollout and infrastructure, deploying multiplayer servers using Docker and AWS Bitbucket pipelines.
  • Fixed multiplayer synchronization and connection issues, improving stability across regions.
  • Worked on gameplay optimization and cross-platform builds for major distribution platforms.

Treasure Hunt Game (Unity)
A multi-platform adventure puzzle game designed for Android and iOS, recognized for deep gameplay and user engagement.

  • Architected and led game development using Observer, Singleton, and Event-driven design patterns.
  • Designed immersive puzzle mechanics, player progression systems, and interactive world-building tools.
  • Collaborated with artists and designers to achieve consistent performance and visual quality across devices.

Leo AI (React Native + Redux + Agora SDK + Socket.io)
An AI-powered legal assistant app offering real-time video consultation and conversational chatbot support.

  • Developed the mobile app for Android and iOS using React Native, integrating AI chatbot communication with Socket.io.
  • Implemented subscription management, real-time consultations, and dynamic theming for light/dark modes.
  • Ensured secure communication and user authentication for premium legal assistance features.

Legal AI Web Client (React.js + TypeScript)
A lightweight web version of the Leo AI assistant designed for accessibility and subscription-based access.

  • Built a responsive React.js web client that connects seamlessly with backend AI services.
  • Handled secure login and subscription management for enterprise users.

WCLA AR/VR Project (ZapWorks + Unity)
An AR/VR experience showcasing 3D historical sites of Lahore, blending technology and culture.

  • Developed interactive virtual tours with advanced image tracking and immersive navigation.
  • Optimized 3D environments for smooth performance across both AR and VR modes.

Sr. Game Developer

Softik Technologies
06.2022 - 12.2022

Lead Game Developer | Softik Technologies
Developed a third-person, multiplayer zombie-shooter during the NFT / Web3 boom, integrating blockchain features and dynamic server-delivered content. Implemented wallet and payment integrations and a streaming patch system to deliver multiplayer and story scenes from cloud servers.

My Role in this Project:

  • Led development as Lead Game Developer, owning core gameplay, multiplayer integration, and delivery pipeline.
  • Integrated Trust Wallet and Binance SDK for blockchain-enabled features (wallet authentication, in-game transactions/NFT flows).
  • Implemented SG Patcher to stream and load multiplayer scenes and story content from AWS, enabling lightweight client installs and dynamic content updates.
  • Architected and optimized multiplayer synchronization and network code to improve responsiveness and stability under variable mobile/desktop network conditions.
  • Coordinated with backend engineers to design the AWS content delivery and patching workflow, ensuring secure and reliable scene delivery.
  • Performed performance optimization and cross-platform builds to target target distribution platforms (Android / iOS / Web GL), and resolved critical bugs during QA and rollout.

Senior Developer & Team Lead

TechVing
01.2015 - 12.2020

Lead Game Developer | Tech Ving
Developed and published multiple 3D simulation, racing, and open-world games for Android and iOS, achieving millions of downloads on Google Play Store and App Store. Focused on high-performance gameplay systems, optimized physics, and engaging player experiences across diverse genres including driving, construction, adventure, and simulation.

My Role in this Project:

  • Led the development and release of 15+ Unity-based titles, including Alcatraz Jailbreak Prison Escape, Euro Truck Driving Simulator, Plane Flight Drone Farming Simulator, City Traffic Control Simulator, Ramp Car Crash Racing, and others.
  • Designed modular architecture using Singleton, Object Pooling, and Event-driven patterns to manage gameplay systems efficiently across multiple projects.
  • Implemented vehicle physics, AI path finding, dynamic missions, and custom camera systems to deliver realistic driving and simulation experiences.
  • Optimized game performance for Android and iOS, reducing load times and memory usage while maintaining high-quality visuals.
  • Managed full development life cycle — from prototyping and gameplay scripting to asset integration, testing, and final publishing on both platforms.
  • Collaborated with artists and designers to create immersive environments, animations, and intuitive UI/UX elements that enhanced user retention.
  • Integrated in-app purchases, ad monetization (Unity Ads, AdMob), and analytics for live performance tracking and revenue optimization.

Published Games:

  • Alcatraz Jailbreak Prison Escape
  • Drive Thru Supermarket Simulator
  • Uphill Euro Truck Driving Simulator
  • Car Maker Auto Mechanic Games
  • Centipede Truck Simulator 3D
  • Elevated Bus Transit Simulator 3D
  • Mars Colony Space Station Construction 3D
  • City Traffic Control Simulator 3D
  • Angry Neighbor House Rampage
  • Plane Flight Drone Farming Simulator 3D
  • Ramp Car Crash Racing Games
  • Cash Transit Van Bank Robbery 3D
  • Camper Van Virtual Family Trip
  • Trial Xtreme Dirt Bike Racing 2021
  • Mud Runner Car Tow Truck Simulator
  • iOS Version on App Store

Jr. Game Developer

Cog Soul
01.2014 - 01.2015

Contributed to the development of multiple simulation, racing, and bus parking games for Android and iOS, focusing on realistic physics, smooth controls, and engaging gameplay loops.
Collaborated with senior developers and designers to refine vehicle dynamics, level design, and player progression systems to enhance overall user experience and retention.
Assisted in optimizing game performance across mobile devices through efficient asset management, light baking, and physics optimization.

My Role in this Project:

  • Implemented core gameplay mechanics for vehicle control, AI traffic, and mission logic.
  • Integrated UI elements, progression systems, and in-game currency for player rewards and upgrades.
  • Worked on level design and environment setup, ensuring balanced difficulty and smooth flow.
  • Conducted gameplay testing and performance profiling to maintain stable FPS across low-end and mid-range devices.

Jr. Software Engineer

Saah IT
01.2013 - 01.2014

Developed and maintained desktop applications using the .NET Framework, focusing on business automation, data management, and reporting solutions.
Collaborated with cross-functional teams to gather requirements, design system architecture, and implement user-friendly interfaces aligned with client needs.
Worked on optimizing database interactions and improving overall application performance through efficient coding practices and modular design.

My Role in this Project:

  • Designed and implemented core modules using C# and WinForms/WPF for various enterprise-level applications.
  • Integrated SQL Server for data storage, retrieval, and analytics with stored procedures and optimized queries.
  • Developed reusable components and libraries to streamline future application development.
  • Performed debugging, testing, and deployment, ensuring high reliability and maintainability of delivered solutions.

Education

Bachelors Of Computer Science -

The Islamia University of Bahawalpur
01.2013

Intermediate Computer Science - undefined

Govt Degree College Khanewal
01.2009

Skills

Unity 3d

Accomplishments

  • Best Performer Of The Year (2017): Recipient of the Best Performer of the Year (2017) award, acknowledged for exceptional contributions and surpassing performance targets as a Game Developer and Team Lead.
  • Gold Medalist Intercollegiate Football: Gold Medalist in Intercollegiate Football, showcasing exceptional teamwork, leadership, and sportsmanship skills in competitive gameplay.
  • Silver Medalist Under 16 Football: Silver Medalist in Under 16 Football, displaying exceptional talent, dedication, and sportsmanship on the field, contributing significantly to the team’s success at a young age

Interests

Game Development, Mobile Games, Football

Timeline

Sr. Unity Games Developer

ArgonTeq Inc
07.2025 - Current

Sr. Game Developer

Software Alliance
01.2023 - 07.2025

Sr. Game Developer

Softik Technologies
06.2022 - 12.2022

Senior Developer & Team Lead

TechVing
01.2015 - 12.2020

Jr. Game Developer

Cog Soul
01.2014 - 01.2015

Jr. Software Engineer

Saah IT
01.2013 - 01.2014

Intermediate Computer Science - undefined

Govt Degree College Khanewal

Bachelors Of Computer Science -

The Islamia University of Bahawalpur
MUHAMMAD DANISHMobile Games And Apps Developer