AI/ML Engineer with Game Development Experience
Python developer trained in TensorFlow and deep learning, with hands-on experience building an IMDb movie recommendation system using collaborative filtering algorithms. Unity developer who created a functional Chess game with C#, demonstrating strong logic implementation. Passionate about game AI optimization, with foundational knowledge of A*, Monte Carlo, and evolutionary algorithms from academic projects. Seeking to contribute these skills at Mindstorm Studios to develop cutting-edge AI for next-gen mobile games.
Title: Computer Science Professional