Summary
Overview
Work History
Education
Skills
Certification
Projects
Timeline
Generic

Maimoon Ishtiaq

Game Developer
Lahore

Summary

Detail-oriented, organized and meticulous employee and experienced Game Developer adept in all stages of advanced Game development. Knowledgeable in user interface, Game Design, testing, and debugging processes. Bringing forth expertise in design, installation, testing and maintenance of games. Equipped with a diverse and promising skill-set. Proficient in an assortment of areas, including Multiplayer, Ads Mediations.IAP integration, C#,Unity 3d , Able to effectively self-manage during independent projects.Works at fast pace to meet tight deadlines. Enthusiastic team player ready to contribute to company success.

Overview

3
3
years of professional experience
8
8
years of post-secondary education
1
1
Certification
2
2
Languages

Work History

Software Engineer

Hazel Mobile
lahore
04.2023 - Current

As a puzzle game developer, I have been able to hone my skills in creating engaging and challenging gameplay experiences that captivate players' attention. With a strong understanding of game mechanics, level design, and user experience, I have developed a passion for creating innovative and entertaining puzzle games. Through my work, I have been able to showcase my ability to work collaboratively with teams, manage projects, and consistently deliver high-quality products. My experience in puzzle game development has equipped me with the skills necessary to create engaging games that keep players coming back for more.

  • Partnered with development team on product development and game support plans.
  • Managed to decrease ANRs and Crashes by more than 50%

Software Engineer

Sablo Studio
lahore
10.2022 - 03.2023

As a professional, I specialize in developing hyper-casual games and prototyping. My expertise includes working with various genres such as Arcade, Idle, and Simulation during the prototyping phase. Additionally, I have extensive experience in creating independent modules, such as UI elements and leaderboard integration, that can be easily integrated into any game.

Moreover, I am well-versed in the use of ads with different mediations, In-App integration, and Firebase integration. With my skillset and experience, I can confidently develop games that not only engage players but also deliver a seamless and enjoyable experience. I have contributed to the development of several games, including Sugarcane Idle Factory

  • Reviewed project specifications and designed technology solutions that met or exceeded performance expectations.
  • Worked with software development and testing team members to design and develop robust solutions to meet client requirements for functionality, scalability, and performance.
  • Collaborated with clients to define solution requirements and increased average gameplay time per user by 10%.

Software Engineer

GenITeam Solutions
lahore
03.2021 - 10.2022

During my tenure at this company, I have contributed to the development of several games, including Scary Robber, Scary Teacher, Nick & Tani, and Pull the Pin. My responsibilities have involved working on various features and builds for these games, spanning multiple platforms such as Android, IOS, and Huawei. Specifically, I have implemented numerous modules in these games, including a single code base, boosters, level development, in-app purchases, and environment setups , InApp Purchases and etc.

  • Provided guidance and mentored less-experienced staff members.
  • Provided direction and guidance to process improvements and established policies.
  • Updated old code bases to modern development standards, improving functionality.
  • Integrated third-party tools and components into applications.

Apprenticeship

Mindstorm Studios
lahore
08.2020 - 10.2020

Developed a Hyper Casual Game named “Mr Trouble” for Rookie Game Jam 2020' while working in a team of 3 members including developers, designers & artists. Gained understanding of gaming industry dynamics, teamwork, management, and insights into a professional working environment

  • Provided superior design skills and a strong understanding of computer software.
  • Organized and prioritized work to complete assignments in a timely, efficient manner.
  • Prepared worksite by setting up required tools and supplies.
  • Prioritized and accomplished multiple tasks within established timeframes.
  • Installed tile, hardwood and laminate floors to client specifications.

Education

Bachelor of Science - Computer And Information Sciences

COMSATS University , Lahore
Lahore
09.2016 - 09.2020

F.S.C - Pre Engineering

Punjab College
Khanewal
05.2014 - 05.2016

Metric - Science Education

British International School System
Khanewal
05.2012 - 05.2014

Skills

    Agile

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Certification

Android Development from Aptech ,Lahore

Projects

Final Year Project(AR-Battle-Realm)

Sep, 2019 - Sep, 2020


 As part of my Final Year Project, I developed a fighting game in augmented reality, which included both single and multiplayer modes. The use of Photon Pun2 for multiplayer and Vuforia for AR demonstrates my proficiency in leveraging advanced technologies for game development. These technologies provided seamless multiplayer networking and AR capabilities, resulting in a highly engaging and immersive gaming experience. 

Timeline

Software Engineer

Hazel Mobile
04.2023 - Current

Software Engineer

Sablo Studio
10.2022 - 03.2023

Software Engineer

GenITeam Solutions
03.2021 - 10.2022

Apprenticeship

Mindstorm Studios
08.2020 - 10.2020

Android Development from Aptech ,Lahore

09-2017

Bachelor of Science - Computer And Information Sciences

COMSATS University , Lahore
09.2016 - 09.2020

F.S.C - Pre Engineering

Punjab College
05.2014 - 05.2016

Metric - Science Education

British International School System
05.2012 - 05.2014
Maimoon IshtiaqGame Developer