Summary
Overview
Work History
Education
Skills
Portfolio
Websites
Timeline
Generic
KASHIF ALI

KASHIF ALI

Lahore

Summary

Technical Animator with deep expertise in runtime animation systems, character locomotion, and game-ready animation implementation. Specialized in state machines, motion matching, runtime retargeting, and advanced IK/FK systems. Passionate about building scalable and dynamic animation pipelines that bridge the gap between programming and creative teams.

I also run a dedicated YouTube channel (https://www.youtube.com/@TechAnimStudios), where I share in-depth tutorials on animation programming and procedural systems.

Overview

7
7
years of professional experience

Work History

Senior Technical Animator

Hanger-13
08.2023 - Current
  • Developing Motion Matching for Player and NPC Locomotion
  • Designed and implemented Player Character Locomotion Controller for responsive and fluid movement.
  • Developed comprehensive Locomotion Systems for both player characters and NPCs, supporting varied gameplay requirements.
  • Created and maintained Animation Blueprints, Control Rigs, and IK Rigs to drive high-quality character animation.
  • Owned and developed features for the Player Animation Blueprint, Control Rig, and IK Rig based on game design specifications.
  • Prototyped and implemented gameplay mechanics using Blueprints, contributing to core gameplay feel and responsiveness.
  • Built and integrated Procedural Animation Systems to enhance realism and responsiveness in character movement.
  • Acted as a bridge between programmers and animators to define and implement in-game animation systems and mechanics.

Senior Technical Animator

Drama Studio
11.2025 - Current
  • Designing Motion Matching framework for NPC movement
  • Creating procedural animation work for NPC overlays and weapon holding.
  • Working on the NPC cover system and cover locomotions.

Senior Technical Animator

Gunzilla Games
07.2023 - 09.2023

Technical Animator

AntiMatter Games Limited
10.2022 - 07.2023
  • Working on IGI-Origins a tactical first-person shooter genre, the prequel to 2000s Project I.G.I.
  • Setting up Player Character and Player Locomotion in FPS.
  • Setting up AI Animation Blueprints and Locomotion.

Technical Animator

Moshpit-Studios
Lahore
04.2019 - 10.2022
  • Create/Maintain Animation Blueprints, Anim Graphs, Control Rig, IK, Procedural Animation etc.
  • Lahore

Education

BSCS - Computer Science

Governmane College University
01.2019

Skills

  • UnrealEngine
  • Technical Animation
  • Procedural animation
  • Gameplay mechanics
  • Character locomotion
  • Motion matching
  • Blueprint Scripting
  • Animation Programming
  • C

Portfolio

https://www.youtube.com/@TechAnimStudios

Timeline

Senior Technical Animator

Drama Studio
11.2025 - Current

Senior Technical Animator

Hanger-13
08.2023 - Current

Senior Technical Animator

Gunzilla Games
07.2023 - 09.2023

Technical Animator

AntiMatter Games Limited
10.2022 - 07.2023

Technical Animator

Moshpit-Studios
04.2019 - 10.2022

BSCS - Computer Science

Governmane College University
KASHIF ALI